This program examines the way in which a newspaper report works - how a lead report is constructed, the use of headlines and captions, the role of paragraphs, the type of language employed and the particular layout of the report are all explored.
Animation filmmaker Georges Schwizgebel mesmerises with visual acrobatics. Between waves on a shore and a sleeper breathing, he alters the balance of shapes in the world and plays with perception to grasp the fleeting movement of our lives.
This program looks at the linguistic structures and features of a form of everyday text; the billboard. The program looks at what makes billboards so effective; body language, colour, camera angles and positioning.
Computer adventure games is the topic of the final program in The Text Files series, aptly positioned because it combines the elements of visuals, print and sound already explored in previous programs. The program looks at the game through its narrative structure and the use of the player as the main character and explores the effect of graphics and sound.