This program looks at the linguistic structures and features of a form of everyday text; the billboard. The program looks at what makes billboards so effective; body language, colour, camera angles and positioning.
Animation filmmaker Georges Schwizgebel mesmerises with visual acrobatics. Between waves on a shore and a sleeper breathing, he alters the balance of shapes in the world and plays with perception to grasp the fleeting movement of our lives.
This program is the first of a pair of programs concentrating on the linguistic structures and features of film language. The program looks at how camera angles, framing and the lighting of a shot can change the meaning of the film.
Computer adventure games is the topic of the final program in The Text Files series, aptly positioned because it combines the elements of visuals, print and sound already explored in previous programs. The program looks at the game through its narrative structure and the use of the player as the main character and explores the effect of graphics and sound.