After perfecting the prosthetic caudal fin and a successful flying lesson with Toothless, Hiccup realises that everything the village knows about the dragons is wrong. When Stoick the Vast returns home, he tries to talk to Hiccup about his new dragon-fighting skills. Receiving such praise for the first time from his father, Hiccup has conflicting emotions and he is unable to tell him the truth about his new abilities.
Hiccup finds the night fury dragon stuck in a ravine, missing a caudal fin and unable to fly. That night, the recruits are told to study each dragon, but they see no value in reading and leave Hiccup alone. Hiccup discovers a consistent theme, "kill on sight". Meanwhile, the Vikings hunt for the dragon nest. During training, Astrid tells Hiccup to choose sides, but Hiccup realises he can't. Hiccup bonds with the dragon he has named Toothless.
Hiccup sets out to find the night fury dragon he believes he hit the night before with his new invention. After locating the dragon, Hiccup empathises with the creature and realises he can't kill it, setting it free instead. Hiccup returns home to tell his chieftain father Stoick the Vast the truth. However, his dad has decided it's time for Hiccup to begin dragon training and become a Viking. At training, Hiccup tries to blend in with the other recruits.
Chihiro shows compassion by looking past the external flaws of the Stink Spirit and recognising he needs help. Assisted by the rest of the bath house staff Chihiro is successful in removing the pollution caught in the Stink Spirit's side. The Stink Spirit turns out to be a wealthy mythical dragon, helping Chihiro win the approval of Yubaba.
Sophie walks onto the top floor balcony with Marko (Marukuru) where they discover Turnip Head stuck in the metal pipes that encase the house. After freeing him again they park near the river. Turnip helps them with the choirs and Sophie expresses her gratitude that Turnip Head lead her to the castle.
Fairytale-hating Lord Farquaad tortures the Gingerbread Man to learn the location of the other creatures. When the Magic Mirror arrives, it tells Farquaad he will only be king if he marries a princess. The mirror shows him Today's Eligible Bachelorettes, a game that imitates contemporary reality TV. Farquaad chooses Princess Fiona but doesn't wait to hear she is cursed to transform into an ogress. Meanwhile, Shrek and Donkey have arrived, finding Duloc castle eerily quiet.
At the tournament, Hiccup is crowned the winner and told he must kill a dragon during an exam the next day. Unwilling to hurt the creature, Hiccup packs a bag and runs away. Astrid finds and confronts Hiccup and Toothless, but sees that the village's relationship to dragons could be very different if they just learnt to understand each other.
Sophie goes to the Royal Palace in lieu of Howl due to his fear of the Witch of the Waste's adoration and the evil Madame Suliman. At the palace, the Witch of the Waste is faced with climbing the royal stairs. Sophie encourages her after noticing the witch struggling. In the palace, Sophie learns of Madame Suliman's ulterior motives and, showing compassion, stands up for Howl's integrity. The spell is momentarily broken.
Omri awakens to find Little Bear and Boohoo Boone fighting. Boohoo Boone insults Little Bear with American frontier language. Omri is worried by their fighting but still decides to take both men to school. At school, Patrick demands to carry the two men. Little Bear and Boohoo Boone are forced to communicate while Omri and Patrick are in class, ultimately finding common ground. As Omri leaves class, his teacher praises his knowledge of Iroquois culture. Patrick threatens to reveal their secret,
Erica overhears Alison on the phone to her mother and realises Alison's life might not be so perfect after all. Feeling sympathetic, Erica impersonates Ms Belmont to Alison's mother imploring her to notice her daughter. The plan backfires and they both get into trouble. Alison doesn't let her explain her actions. Erica decides she has to leave Camp Desolation and ventures to the next town, but is found by Ms Belmont.
Joe loses his new friend Bob and learns a hard lesson about lying. Len tries to fix Joe's litter duty problem and bribes the principal to sack Mrs Sharp. Joe starts a petition to get her reinstated, discovering the bribe his father made. Joe takes Bob's words to heart and decides to confront his father at his engagement party. Joe runs away, and Len finally seeks an "honest" answer from Warwick Davis.
The class learns about trust, confidentiality and secrets. Program facilitator Bernadette challenges students to consider the ethical boundaries of good secrets versus bad secrets, and the responsibility we all have to protect others from harm.
After the witch derailed Sophie's plans, thrusting her into Howl's childhood, Sophie finds Howl and returns to Calcifer, Turnip Head and Marko. Howl is given back his heart and Calcifer is given his freedom. Turnip Head saves them from near peril and turns back into the prince. Sophie and Howl fall in love and the Witch of the Waste tells the prince to return to the palace and end this unreasonable war. Calcifer returns to the family.
Howl returns to the castle transformed and welcomes the new family members, the Witch of the Waste and Suliman's dog. They move house to evade Madame Suliman. Sophie recognises the new location as her hometown and even her old hatter. Howl gives Sophie a present, a portal into an untouched landscape. Sophie's spell is temporarily lifted. The scene explores human transformation, human industry, love and the need to protect the natural world.
Sophie visits her sister, Lettie, who warns of the dangers the outside world, that Howl and the Witch of the Waste present. Before leaving, Lettie implores Sophie to consider her future. Sophie tells he sister she doesn't mind the hatters because it was so important to their father. Back at the hatters, a customer enters and insults Sophie and the hats. Sophie tells her to leave and discovers she is the Witch of the Waste. The Witch of the Waste casts a vanity spell on Sophie, turning her into a
Distraught and confused, Jessie returns to Terabithia. May Belle tries to follow him, but he pushes her away. Jack finds Jessie and consoles him, telling him not to give up that special thing Leslie inspired. Jessie recognises he can keep Leslie alive in his memory. He decides to make amends with May Belle and create a safe passage into Terabithia with the skills Leslie taught him. The next day, he invites May Belle to Terabithia and crowns her the future leader.
Matt shares with the class that he misses his father, who is absent because of work, and together they workshop ways to approach the subject. Bernadette explains the importance of using the pronoun 'I' rather than 'you' when communicating, to safeguard against casting blame. The class learns about 'I' messages and communicating emotions effectively.
The tranquillity of the lake scene is contradicted by the following sequence of warships bombing and scorching the landscape. Howl returns home, where Calcifer warns of spending too long fighting. Howl relays details of the conflict and the other wizards who have turned evil for the King. He broods that they won't remember what being a human is after the war. Hayao Miyazaki makes repeated allusions to the futility of war and its damage on humanity and nature.
Howl returns home to find Sophie cooking breakfast. Impressed that she has tamed Calcifer, he accepts her story as the new cleaning lady. During breakfast Sophie discovers a curse from the Witch of the Waste in her pocket, Howl absorbs it and excuses himself. He instructs Calcifer to move the castle and heat his bath. Calcifer complains of the energy it requires. Sophie gets to work cleaning and compliments Calcifer on his fine job powering the steam engine.
Sophie embarks on a journey in search of the witch to break her spell. Along the way she notices a broken tree branch, only to discover it is a magical scarecrow that begins to follow her. She tricks Turnip Head, asking him to find her a place to stay. Turnip Head returns with Howl's castle and beckons her inside. On board, Sophie meets Calcifer the fire demon and they make a deal to help each other.
Omri return home to find that Little Bear has built the longhouse. Omri shows Little Bear a Mohawk chieftain figurine he has brought for his longbow. When the chieftain dies from shock, Little Bear requests a proper burial. Seeing that Omri is upset, Little Bear asks him about his experience of death. Realising Omri is only a child, Little Bear tells him not to practice magic he doesn't understand. Downstairs, Omri tells his father he is old enough now to go to the shops alone.
Jacob tells Bernadette about his dad, and they discuss strategies for communicating. With Bernadette's encouragement, Jacob calls his father and talks to him about his thoughts and feelings. Back at school, Casey tells Bernadette that she told her father about the emotional effects of his behaviour during a family meeting. Talking with facilitator Bernadette, Casey also acknowledges that talking to her father and learning to communicate her feelings effectively can break negative habits.
Students discuss their emotions, equality and the nature of power with program facilitator Bernadette Wright. Casey brings up an example of intimation involving her father, and the other children are reminded to respect group confidentiality. Privately, Bernadette talks with Casey about her problems at home and some of the related issues at school. Together they practise talking to her father, and Bernadette explains the importance of emotional intelligence.
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