In the mid 20th century, the 'computer' was a behemoth - a 2-tonne machine that sat in research labs and university tech centers, inaccessible to the public. But not for long. In the 1980s, Bill Gates and Steve Jobs broke out in a heated battle to bring the computer to the masses. The race is one to see who will run the world's personal computers-a battle in which Jobs' ego may get the best of him.
Emily Hartridge investigates why our online lives are so different from our real ones, and what affect this has on ourselves and our friends and family. She meets with victims of identity fraud and catfishing, the police, cyber-criminals and people who are Online and Lying in different and interesting ways.
From Mario to Master Chief, 8-bit to high-def, the battle is on. Heroes versus Assassins, legends versus monsters, we're counting down the top 100 video games of all-time.
This documentary takes viewers back to 1990 when Sega, a fledgling arcade company, assembled a team of underdogs to take on the greatest video game company in the world, Nintendo.
Which of our digital habits are improving our mental abilities and which are harming us? With the very latest science, this experiment reveals the best ways to boost your brainpower.
Charts the circuitous paths to success that lie behind some of Silicon Valley's greatest icons. Includes interviews with key entrepreneurial figures.
Examines the various forces that have made Silicon Valley a magnet for innovators from all over the world. Forces that include government and military funding.
Explores the unique mix of ingredients that fuelled Silicon Valley's rise to becoming the world's technological and economic powerhouse.
Twenty years ago, the world was caught up in the millennium bug. John Barron looks back on the global panic over whether the year 2000 would cause a computer meltdown and how we avoided the crisis. Or was it all a hoax?
Explore the untold story of the personal battles that gave rise to the multibillion-dollar video game industry. This is a tale of brilliant innovations, colossal failures, and ego-driven rivalries on a massive scale. It is a 50-year-long, multi-generation epic featuring corporate coups, industrial espionage and the promise of unimaginable riches being just one cartridge away. Told in chronological order and featuring the sons of the brilliant inventor of the first video game console, Ralph Baer, the co-founder of Atari, Nolan Bushnell, and many more experts in the gaming industry, this documentary highlights the programmers, engineers, management and business practices they followed to compete against each other and become the gaming tycoons we know today.
John O'Sullivan and his CSIRO team developed wi-fi in 1992. Wi-fi is a way of getting broadband internet to a device using wireless transmitters and radio signals. Once a transmitter receives data from the internet, it converts that data into a radio signal that can be received and read by wi-fi enabled devices. Information is then exchanged between the transmitter and the device.
Andreessen settles into AOL, Paternot and Krizelman discover some damaging information, and Pixelon's investors demand answers.
A dying Netscape takes drastic measures to prove they're still cutting-edge. Pixelon launches iBash, a massive concert with a star-studded line-up.
The Browser War heats up with Microsoft hitting Netscape hard. While at Pixelon, Fenne's behaviour arouses the suspicions of an employee.
The Browser War is in full swing with Microsoft acting like gangsters and attacking Netscape. Elsewhere, a brand-new company, Pixelon, is launched.
Told by those who were there, this is the story of the very first browser wars between market dominator Netscape and the ever-powerful Microsoft.
Go back to the explosive game-changing birth of Silicon Valley and experience the rise, fall and revival of tech as we've come to know it.
To celebrate the web's 50th birthday, we take a fun, nostalgic romp down the cyber memory lane, from the early days through today.
The ultimate bridges to have been built are all in China - Lupu, Runyang and Sutong. To build these structures, engineers have to overcome enormous challenges.
When Mark Zuckerberg launched Facebook from his Harvard dorm room in 2004, no one could have imagined the effect it would have on almost every aspect of human society.
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